Legal Sets
Official Rules
- •60-card decks exactly — singleton format (only 1 copy of each card, Basic Energy exempt)
- •All Pokémon must share a single type (monotype)
- •No Rule Box Pokémon: no EX, GX, V, VSTAR, VMAX, ex, or any Pokémon with a Rule Box
- •Only single-prize Pokémon are allowed
- •Uses the Expanded card pool (Black & White onward)
- •Standard ban list plus GLC-specific bans enforced by community organizers
- •Community-created format — not officially sanctioned by Play! Pokémon
- •Created by Andrew Mahone (Tricky Gym) and the CardBoard Warriors community
- •First player cannot attack on Turn 1
- •Prizes: 4 prize cards (some communities play 6)
- •ACE SPEC cards are limited to 1 per deck (same as official rules)
Format Overview
Gym Leader Challenge (GLC) is the Pokémon TCG's most popular community-created format. Launched around 2020 by Andrew Mahone of Tricky Gym and championed by the CardBoard Warriors community, GLC strips away the power creep of multi-prize Pokémon and creates a skill-intensive, budget-friendly alternative to Standard and Expanded. Every Pokémon in your deck must share a single type, every non-energy card is limited to one copy, and no Rule Box Pokémon (EX, GX, V, ex, etc.) are allowed. The result is a format where deckbuilding creativity and in-game decision-making matter far more than raw card power.
The singleton restriction means no deck plays the same way twice. Without 4-of staples, you can't guarantee the same opening every game — you have to build redundancy through similar effects across different cards and adapt your strategy on the fly. Each type has its own identity: Water accelerates energy through Frosmoth, Lightning uses Eelektrik and Flaaffy for discard-based acceleration, Psychic leverages Malamar and Dimension Valley, Fire runs Welder and Blacksmith, and Metal relies on Bronzong's Metal Links. Dragon is the wild card — using multi-type energy to fuel powerful attackers from every era.
GLC has exploded in popularity because it's accessible, diverse, and deeply strategic. Cards that are worthless in Standard become format staples. A single GLC deck costs a fraction of a competitive Standard deck. Tournaments are run weekly through CardBoard Warriors and other communities, with hundreds of players worldwide. The format proves that the best Pokémon TCG experiences don't always come from official Play! Pokémon — sometimes the community builds something better.
Key Cards
Top Decks (49)
Grass
Venusaur/Rillaboom
1st Place (5-0)
Energy-acceleration powerhouse pairing Venusaur's Jungle Totem (each Grass Energy counts as two) with Rillaboom's Voltage Beat to flood the board. Sceptile's Nurture and Heal adds a secondary engine while Grovyle searches for Grass Pokémon. Genesect and Shining Genesect provide efficient attacking, Heracross hits hard for a single energy, and Tropius offers early-game pressure. The deck runs 12 Grass Energy to maximize Venusaur's doubling effect.
Jumpluff/Vespiquen Swarm
1st Place (6-0)
Aggressive swarm deck using Jumpluff's low-cost attacks and Vespiquen's Bee Revenge, which gets stronger for each Pokémon in the discard. Yanmega attacks for free with a matching hand size, Torterra provides a bulky Stage 2 option, and Kartana offers a single-prize Pokémon that can steal games. The deck burns through its Pokémon intentionally to fuel Vespiquen's damage output while using Lost City to permanently remove opposing threats.
Vileplume Item Lock
1st Place (4-0)
Evolution-heavy control deck built around Vileplume's Irritating Pollen Ability to lock Items for both players. Once Vileplume is in play, opponents lose access to their Ultra Balls, VS Seekers, Rare Candy, and every other Item. Torterra provides a bulky attacker, Roserade searches for resources, and Revitalizer recovers Grass Pokémon from the discard. Luxurious Cape and Tool Jammer provide additional disruption options under Item lock.
Decidueye/Cherrim
3-1-0
Cherrim's Sunny Day Ability reduces Grass Pokémon retreat costs, while Decidueye's Deep Forest Camo prevents damage from opponents with Special Energy. Torterra and Buzzwole provide heavy-hitting attackers, Roserade searches resources, and Eldegoss recovers Supporters. Maractus adds early pressure. The deck layers multiple defensive Abilities to wall out common strategies while building to powerful Stage 2 attackers.
Serperior/Accelgor Toolbox
2nd Place (4-1)
Toolbox-style Grass deck featuring Serperior's Royal Heal for sustain and Accelgor's Deck and Cover for paralysis lock. Vespiquen fuels damage through discarded Pokémon, Jumpluff provides free-retreat swarming, and Lurantis boosts Grass attack damage from the bench. Kricketune draws extra cards each turn. The deck runs 19 Pokémon and 9 Grass Energy, relying on sheer creature density and varied attackers to overwhelm opponents with options.
Fire
Skeledirge Toolbox
3-0
Modern Fire toolbox built around Skeledirge's Song of Fiery Passion, which accelerates energy from the discard. Magcargo's Smooth Over guarantees the right top-deck every turn. Salazzle provides efficient damage, Ninetales adds Ability-based control, and Gouging Fire delivers massive single-hit damage. The deck runs Welder and Blacksmith for redundant energy acceleration, with Giant Hearth and Magma Basin providing additional energy recovery. Castform Sunny Form and Chi-Yu fill out the early-game attacker suite.
Ceruledge/Iron Moth
3-0
Aggressive Fire deck pairing Ceruledge's high-damage attacks with Iron Moth's Future-typing energy acceleration. Skeledirge provides a backup Stage 2 engine, Magcargo controls the top deck, and Gouging Fire delivers massive single hits. Technical Machine: Evolution speeds up evolutions. The deck runs Mela for Fire-specific draw support and Gift Energy for extra card draw when Pokémon are knocked out. A modern take on Fire that leans into Scarlet & Violet era cards.
Fire Mill
1st Place (4-0)
Unorthodox Fire mill strategy using Charizard's Burn Down and Delphox's Mystical Fire to discard cards from the opponent's deck. Emboar's Inferno Fandango Ability provides unlimited energy acceleration from hand, while Magcargo manipulates the top deck. The deck aims to deck out the opponent rather than take prizes, using Green's Exploration and Wally for consistent setup since it runs no Abilities-based draw. Superior Energy Retrieval keeps the energy flowing for repeated attacks.
Chandelure Tech
Tech-heavy Fire deck featuring Chandelure's Shady Veil Ability to prevent damage from Stage 1 Pokémon, creating a wall that many decks struggle to break through. Charizard serves as the main heavy hitter with Rare Candy acceleration. Magcargo controls the top deck, Salazzle provides consistent damage, and Volcanion enables Steam Up burst turns. Bodybuilding Dumbbells add extra bulk to Stage 1 attackers. The deck runs 12 Fire Energy to maximize Blacksmith and Welder output.
Chi-Yu Basics Aggro
3-0
Fast, aggressive Fire deck loading up on Basic and Stage 1 attackers to apply pressure from turn one. Chi-Yu hits hard as a single-energy basic, Gouging Fire delivers massive damage, and Moltres provides energy acceleration from the discard. Rapidash offers an efficient single-prize attacker. The 38-Trainer lineup ensures consistent setup with Tag Call into Guzma & Hala or Cynthia & Caitlin. Rainbow Energy enables surprise tech options while Earthen Vessel thins energy for more consistent draws.
Water
Frosmoth Energy Accel
3rd Place
Energy acceleration through Frosmoth's Ice Dance Ability loads Water Energy from hand onto benched Pokémon every turn. Inteleon line provides search via Drizzile's Shady Dealings. Wailord serves as a massive HP tank attacker. Octillery adds draw support. Manaphy protects bench from spread. Aqua Patch and Capacious Bucket provide additional energy recovery and search to keep the acceleration flowing.
Blastoise Deluge
Blastoise's Deluge Ability attaches as many Water Energy from hand as you want each turn. Capacious Bucket and Irida search for Water Energy to keep the hand stocked. Lapras and Kyogre provide heavy attacks that scale with energy attached. The deck aims to set up Blastoise via Rare Candy turn 2, then overwhelm with unlimited energy acceleration every turn.
Empoleon Draw Engine
Empoleon's Diving Draw discards a card to draw 2 each turn, providing built-in draw support from the Pokémon line. Swampert adds a second draw Ability. Golduck and Beartic serve as efficient attackers. The deck prioritizes consistency over raw power — double draw engines mean you rarely brick, and steady attacker flow outlasts opponents in the prize trade.
Blastoise Rain Dance
1st Place (5-0)
Classic Rain Dance strategy built around Blastoise's Deluge Ability to attach as many Water Energy as you want per turn. Frosmoth provides a secondary acceleration engine from hand, while Inteleon's Shady Dealings searches key Trainers. Articuno and Kyurem deliver heavy damage as primary attackers, Lapras offers early-game pressure, and Starmie recycles energy from the discard. Octillery's Abyssal Hand keeps the cards flowing every turn.
Swampert/Quagsire Tank
3rd Place (4-1)
Bulky Water tank strategy that uses Swampert's Power Draw for consistent draw and Quagsire's Wash Out to move Water Energy between Pokemon at will. Blastoise's Deluge provides explosive acceleration while Frosmoth handles energy from hand. Wailord offers a massive HP wall, Octillery adds draw support, and Cramorant punishes opponents with Spit Shot snipes. Phione's Whirlpool Suction forces switches to disrupt the opponent's setup.
Lightning
Eelektrik / Flaaffy Accel
1st Place (4-0)
Dual energy acceleration engine using Eelektrik's Dynamotor and Flaaffy's Dynamotor to attach Lightning Energy from the discard pile to benched Pokémon every turn. Battle Compressor fuels the discard pile. Raichu and Electivire provide heavy damage, while Regieleki and Tapu Koko add speed as non-evolution attackers. Zebstrika offers draw support by discarding and drawing cards. The deck floods energy and overwhelms opponents with constant pressure.
Vikavolt Charge
Vikavolt's Strong Charge attaches a Grass and Lightning Energy from the deck each turn. This unique acceleration lets the deck run Grass-type attackers alongside Lightning for coverage. Boltund and Luxray provide aggressive single-prize attacks. Raikou hits hard as a basic. The deck trades speed for raw power — Vikavolt is slower to set up but once online provides the most energy per turn of any Lightning build.
Ampharos Spread + Paralyze
Ampharos provides both damage spread and paralysis options. Combined with Zebstrika's draw and Tapu Koko's Flying Flip for free bench spread, the deck controls the game by keeping opponents paralyzed while chipping away at benched Pokémon. Eelektrik and Flaaffy still provide discard acceleration, but the focus shifts from raw damage to board control.
Magnezone Zone Control
Top Cut
Magnezone's Magnetic Circuit lets you attach as many Lightning Energy as you want per turn, turning any attacker into a one-hit threat. Eelektrik and Flaaffy recover energy from the discard pile while Zebstrika provides draw power. Alolan Raichu hits hard with Tandem Bolt when Lightning is on the bench, Regieleki delivers fast chip damage, and Tapu Koko spreads with Flying Flip. Thundurus and Zeraora round out the attacker suite with versatile type coverage and free retreat utility.
Joltik/Electrode Spread
Top Cut
A spread-focused Lightning deck that uses Joltik's Night March synergy and Electrode's energy acceleration to fuel a wide board. Luxray hunts down benched threats, Eelektross provides a bulky attacker with Eelektrik feeding energy from discard, and Zebstrika keeps the hand fresh. Plusle and Minun offer cheap draw Abilities to maintain momentum. Zapdos delivers Thunderous Assault as a powerful turn-one option, while Technical Machine: Evolution enables surprise evolutions to accelerate setup.
Psychic
Dragapult Spread
1st Place (3-0)
Dragapult's Phantom Force spreads damage counters across the opponent's board while hitting the Active for solid damage. Malamar's Psychic Recharge accelerates energy from the discard pile every turn. Gardevoir's Shining Arcana provides additional energy acceleration. Xatu moves damage counters to set up precise knockouts, and Blacephalon offers a big finisher. Fezandipiti and Galarian Articuno round out the attacker lineup with versatile options.
Munkidori/Gallade
2nd Place (4-1)
Munkidori's Adrena Brain places damage counters on the opponent's Poisoned Active between turns, stacking with Spell Tag's placement effect for free chip damage. Gallade provides a hard-hitting Stage 2 attacker that can swing for big numbers. Malamar accelerates Psychic Energy from discard. Gengar adds disruption and Dimension Valley reduces attack costs. Necrozma and Giratina offer spread and revenge options.
Dusknoir/Togekiss
1st Place (4-0)
Dusknoir's Spectral Breach Ability moves damage counters from your benched Pokemon onto your opponent's Pokemon, turning Togekiss's self-damage into a weapon. Togekiss accelerates energy while Dusknoir redirects the damage counters it places. Gallade provides a heavy-hitting attacker, Iron Boulder adds a modern threat, and Xatu's damage movement creates precise KO math. Mimikyu walls for a turn while the board develops.
Trevenant Item Lock
Trevenant's Forest's Curse Ability locks Items while it's in the Active spot, shutting down Ultra Balls, VS Seekers, and every other Item card your opponent relies on. Weezing spreads Poison, Cofagrigus punishes from the discard, and Munkidori adds extra damage between turns. Dimension Valley reduces attack costs across the board. Blacephalon provides a big finishing attack while Gallade hits hard through evolution.
Munkidori Blindside
1st Place (3-0)
Munkidori's Adrena Brain places extra damage counters on the opponent's Poisoned Active, accelerating knockouts. Gallade hits hard as the primary attacker while Malamar fuels the deck with Psychic Recharge from the discard pile. Galarian Articuno provides a strong basic attacker, Giratina adds spread, and Mr. Mime blocks bench damage. Hex Maniac shuts down opponent Abilities for a critical turn.
Fighting
Machamp/Lucario Aggro
1st Place (5-1)
Machamp's Revenge Buster hits for massive damage after a KO, and Lucario's Roaring Resolve searches for Fighting Pokemon on evolution. Palossand walls with its Sand Tomb attack, Bloodmoon Ursaluna hits hard as a modern threat, and Ting-Lu disrupts the opponent's board. Korrina is the deck's MVP Supporter, searching for a Fighting Pokemon and an Item in one action. Strong Energy and multiple Stadiums keep the damage math favorable.
Hitmon Bros
1st Place (3-0)
The classic Hitmon trio — Hitmonchan, Hitmonlee, and Hitmontop — provides fast, efficient basic attackers that hit hard without needing to evolve. Machamp adds a Stage 2 finisher, Lucario searches on evolution, and Okidogi brings modern power. Karate Belt boosts damage when behind on prizes. The deck runs a massive 42 Trainers to ensure consistency in a singleton format, with Tag Call and multiple search Supporters finding exactly what's needed.
Palossand/Archeops
Archeops is cheated into play via Maxie's Hidden Ball Trick, bypassing its Fossil evolution requirement entirely. Once on the bench, Archeops provides powerful support. Palossand walls with Sand Tomb while Ting-Lu and Bloodmoon Ursaluna deliver heavy hits. Team Rocket's Tyranitar adds a surprise attacker. The deck runs heavy Trainer counts with Battle Compressor to set up Maxie's combo consistently.
Fossil Fighting
3rd Place (3-1)
A creative Fossil-based Fighting deck that uses Pokemon Research Lab and Unidentified Fossil to rapidly deploy Kabutops, Omastar, and Archeops. Maxie's Hidden Ball Trick cheats Archeops directly onto the bench. The Hitmon trio provides fast basic attackers while Buzzwole delivers raw damage. Fossil Excavation Map recovers Fossil cards from discard, and Scorched Earth provides draw by discarding Fighting Energy that fuels attacks later via recovery.
Lucario/Barbaracle Aggro
2nd Place (3-1)
Hard-hitting single-prize Fighting attackers backed by Strong Energy and Martial Arts Dojo for damage boosts. Lucario provides Pokemon search on evolution, Barbaracle and Hariyama deliver heavy KOs, and Terrakion hits for raw damage with minimal setup. Solrock and Lunatone provide a unique draw engine. Tarragon is a modern Supporter addition that accelerates energy, while Fighting Gong adds damage from the bench.
Darkness
Weavile Turbo
4th Place (4-1)
Speed-focused Darkness build that uses Weavile's disruption alongside Zoroark's bench-scaling damage. Dark Patch and Dark City accelerate energy and provide free retreat. Galarian Weezing shuts down Abilities, Galarian Moltres self-accelerates, and Guzzlord punishes via Beast Ring. Devoured Field boosts damage for Ultra Beasts and Dragon types. The deck trades fast with minimal evolution investment.
Poison Dark
Poison-focused Darkness build using Galarian Weezing and Scolipede to stack poison damage while Virbank City Gym doubles it. Garbodor shuts down Abilities with Garbotoxin. Zoroark scales damage off the bench. Guzzlord and Galarian Moltres provide heavy single-prize attackers. The deck grinds through opponents with chip damage and Ability lock.
Obstagoon Poison
2-2
Evolution-heavy Darkness build featuring Galarian Obstagoon's Obstruct attack that blocks damage from Basic Pokémon. Team Rocket's Arbok and Toxtricity add poison pressure while Crobat provides draw and spread damage. Absol slows the opponent's retreat and Hoopa walls basics. The deck layers multiple defensive walls with poison chip damage to grind wins.
Hydreigon Dark
Hydreigon's Dark Impulse attaches Darkness Energy from the deck when evolved, giving the deck built-in energy acceleration. Crobat provides draw power, Toxtricity adds poison pressure, and Bombirdier delivers surprise damage. Marnie's Morpeko is a modern tech attacker. Dark Patch from discard and Superior Energy Retrieval add recovery depth. The deck has a long evolution game plan but punches hard once set up.
Tyranitar Dark
Tyranitar brings raw power as a Stage 2 boss attacker, while Weavile disrupts and Galarian Moltres self-accelerates. Guzzlord adds Beast Ring mid-game spikes. Dark Patch and TM Turbo Energize provide fast energy attachment. Hustle Belt turns low-HP situations into devastating counterattacks. The deck mixes heavy hitters with disruption tools like Reset Stamp and Enhanced Hammer.
Metal
Archaludon/Revavroom
Archaludon provides a massive HP wall with efficient attacks, while Revavroom's Rumbling Engine draws until you have 6 cards in hand every turn. Bronzong's Metal Links accelerates Metal Energy from discard. Heatran punishes KOs, Zacian swings hard on its first attack turn, and Zamazenta walls multi-prize Pokémon. Mt. Coronet recovers Metal Energy from discard for sustained acceleration.
Turbo Metal
A streamlined basics-heavy Metal build with Bronzong's Metal Links for discard acceleration. Cobalion and Heatran are efficient attackers, Iron Crown adds a modern threat, and Skarmory provides early chip damage. The massive 43-card trainer engine maximizes consistency with Tag Call, Adventure Bag, and TM Turbo Energize for quick energy setup. Parallel City and Hex Maniac provide disruption.
Perrserker Tank
Galarian Perrserker's Steely Spirit boosts all Metal Pokémon damage by 20, making every attacker hit harder. Orthworm walls with massive HP, Iron Crown and Heatran are the primary attackers, and Zamazenta blocks multi-prize Pokémon. Crystal Cave heals Metal Pokémon every turn. The deck layers defensive tools (Metal Goggles, Fighting Fury Belt, Iron Defender) to make tanky Pokémon nearly unkillable.
Metagross
Metagross serves as both a heavy attacker and utility Pokémon with strong base stats. Archaludon and Revavroom add modern Stage 1 threats. Bronzong's Metal Links provides discard acceleration, Dialga adds time-manipulation utility, and Jirachi searches on entry. The deck runs a Counter Catcher and Iron Defender for tactical plays. Mt. Coronet and Crystal Cave provide sustained energy recovery and healing.
Copperajah Classic
An evolution-heavy Metal build featuring Copperajah as the bulky main attacker, Melmetal for secondary offense, and Bisharp for efficient damage. Bronzong's Metal Links and Metal Saucer provide dual acceleration. Welder enables explosive turns attaching Fire Energy (for Heatran) and drawing cards. Metal Frying Pan and Pot Helmet add defensive bulk. Team Magma's Secret Base damages benched basics for spread chip.
Dragon
Toolbox Basics
1st Place (3-0)
A basics-heavy Dragon build that trades fast with minimal evolution setup. Regidrago and Rayquaza serve as hard-hitting main attackers, Raging Bolt adds a modern threat, and Reshiram provides Fire-type coverage. Stormy Mountains searches Dragon and Lightning basics from deck. Dragonium Z boosts Dragon Claw damage for surprise KOs. The deck runs diverse energy types to fuel multi-type attack costs.
Garchomp/Dragonite Evo
4th Place (3-1)
Evolution-heavy Dragon build with dual Stage 2 lines. Dragonite's Hurricane Charge accelerates energy from deck, while Garchomp provides efficient Fighting-type attacks. Drakloak adds bench damage utility and Rayquaza serves as a big basic finisher. Rare Candy shortcuts the evolution chains. Crystal Cave heals Dragon Pokémon every turn. The deck hits harder than basics builds once fully set up.
Goodra Triple Evo
4th Place
A triple Stage 2 evolution build running Dragonite, Garchomp, and Goodra lines. Goodra provides a tanky wall with self-healing, Dragonite accelerates energy, and Garchomp offers efficient attacks. Drampa and Druddigon fill as basic attackers. Viridian Forest and Training Court provide energy search and recovery. Green's Exploration and Sonia add consistency to the evolution-heavy setup.
Salamence Evo
A triple evolution build featuring Salamence, Dragonite, and Garchomp Stage 2 lines plus Noivern for Item disruption. Regidrago and Drampa fill as basic attackers. Lance Prism Star can drop Stage 2 Dragons directly from deck. Lost City removes KO'd threats permanently. Counter Energy and Blend Energy WLFM help cover the diverse energy requirements Dragon types demand.
Colorless
Snorlax Control
3rd Place
A control-focused Colorless build where Snorlax walls with massive HP while disruption tools grind the opponent down. Cinccino draws cards with Make Do, Dodrio provides retreat utility, and Pelipper searches for resources. Reset Stamp crushes late-game hands. Multiple stadiums (Lost City, Slumbering Forest, Chaos Tower) control the board. The Special Energy package gives every energy additional utility.
Porygon-Z Toolbox
1st Place (4-0)
Porygon-Z's Crazy Code attaches any Special Energy from hand to any Pokémon, turning the massive 11-card Special Energy package into a burst acceleration engine. Slaking provides devastating damage output when fully powered. Bibarel draws cards, Dodrio adds retreat utility, and Hop's Snorlax is a modern tanky attacker. Sacred Ash recovers the full Pokémon lineup for long games. Every energy card has utility beyond just providing energy.
Stall/Control
4th Place (1-1-1)
A dedicated mill and stall strategy using Ursaluna as the primary win condition — milling cards from the opponent's deck rather than taking prizes. Cinccino draws cards, Pidgeotto searches the deck every turn, and Oranguru controls the top of the deck. Bellelba & Brycen-Man and Lt. Surge's Strategy enable devastating multi-Supporter turns. Lost City permanently removes KO'd Pokémon. The deck wins by decking the opponent out.
Hop's Colorless
4th Place (3-1)
A modern Colorless build leveraging Hop's partner Pokémon (Hop's Wooloo, Hop's Dubwool, Hop's Cramorant, Hop's Snorlax) alongside traditional Colorless staples. Swellow provides efficient damage, Bibarel draws cards, and Pelipper searches resources. Devolution Spray reuses come-into-play effects. The Special Energy toolkit gives every attachment extra value. TM Crisis Punch punishes benched threats.
Firebal Toolbox
A Colorless toolbox build with Bibarel for draw, Dodrio for retreat, and Pelipper for search. Hop's Cramorant and Hop's Snorlax are modern attackers from the Hop partner lineup. Snorlax walls with huge HP while Oranguru controls deck manipulation. Postwick searches for Hop-related cards. The deck runs Fire and Lightning basic energy alongside Special Energies, using Crispin and Mela for energy tricks.
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